Definition: zone_wintergrasp.cpp:57
uint32 const WintergraspFaction[]
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Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2443
Definition: Battlefield.h:196
uint32 _checkTimer
Definition: zone_wintergrasp.cpp:361
#define sBattlefieldMgr
Definition: BattlefieldMgr.h:67
Definition: Battlefield.h:33
uint8 const MAX_WINTERGRASP_VEHICLES
Definition: zone_wintergrasp.cpp:104
uint8_t uint8
Definition: Define.h:152
Definition: zone_wintergrasp.cpp:70
GameObject *const go
Definition: GameObjectAI.h:32
uint32 const vehiclesList[MAX_WINTERGRASP_VEHICLES]
Definition: zone_wintergrasp.cpp:106