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PositionTrait< GameObjectModel > Struct Template Reference
Static Public Member Functions
static void
getPosition
(
const
GameObjectModel
&g,
G3D::Vector3
&p)
Member Function Documentation
static void
PositionTrait
<
GameObjectModel
>::getPosition
(
const
GameObjectModel
&
g
,
G3D::Vector3
&
p
)
inline
static
47
{ p = g.
getPosition
(); }
GameObjectModel::getPosition
const G3D::Vector3 & getPosition() const
Definition:
GameObjectModel.h:60
Here is the call graph for this function:
The documentation for this struct was generated from the following file:
src/common/Collision/
DynamicTree.cpp
Generated on Tue Apr 5 2016 20:22:35 for TrinityCore by
1.8.8