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BoundsTrait< GameObjectModel > Struct Template Reference

Static Public Member Functions

static void getBounds (const GameObjectModel &g, G3D::AABox &out)
 
static void getBounds2 (const GameObjectModel *g, G3D::AABox &out)
 

Member Function Documentation

static void BoundsTrait< GameObjectModel >::getBounds ( const GameObjectModel g,
G3D::AABox out 
)
inlinestatic
51 { out = g.getBounds();}
const G3D::AABox & getBounds() const
Definition: GameObjectModel.h:56

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static void BoundsTrait< GameObjectModel >::getBounds2 ( const GameObjectModel g,
G3D::AABox out 
)
inlinestatic
52 { out = g->getBounds();}
const G3D::AABox & getBounds() const
Definition: GameObjectModel.h:56

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The documentation for this struct was generated from the following file: