#include <BattlegroundPackets.h>
WorldPackets::Battleground::BattlefieldListRequest::BattlefieldListRequest |
( |
WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Battleground::BattlefieldListRequest::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
int32 ListID
Definition: BattlegroundPackets.h:262
int32 WorldPackets::Battleground::BattlefieldListRequest::ListID = 0 |
The documentation for this class was generated from the following files: