void spell_gen_chaos_blast::spell_gen_chaos_blast_SpellScript::HandleDummy |
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SpellEffIndex |
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795 int32 basepoints0 = 100;
Definition: spell_generic.cpp:775
arena_t NULL
Definition: jemalloc_internal.h:624
int32_t int32
Definition: Define.h:146
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920
void spell_gen_chaos_blast::spell_gen_chaos_blast_SpellScript::Register |
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Implements _SpellScript.
void HandleDummy(SpellEffIndex)
Definition: spell_generic.cpp:793
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
bool spell_gen_chaos_blast::spell_gen_chaos_blast_SpellScript::Validate |
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SpellInfo const * |
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Reimplemented from _SpellScript.
Definition: spell_generic.cpp:775
#define sSpellMgr
Definition: SpellMgr.h:756
The documentation for this class was generated from the following file: