void spell_the_lich_king_trigger_vile_spirit::spell_the_lich_king_trigger_vile_spirit_SpellScript::ActivateSpirit |
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Definition: Creature.h:467
bool Execute(uint64, uint32) override
Definition: boss_the_lich_king.cpp:440
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
Definition: boss_the_lich_king.cpp:432
void spell_the_lich_king_trigger_vile_spirit::spell_the_lich_king_trigger_vile_spirit_SpellScript::Register |
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Implements _SpellScript.
HookList< HitHandler > OnHit
Definition: SpellScript.h:302
void ActivateSpirit()
Definition: boss_the_lich_king.cpp:3049
#define SpellHitFn(F)
Definition: SpellScript.h:306
The documentation for this class was generated from the following file: