254 summon->EnterVehicle(caster, i);
Definition: boss_ozruk.cpp:43
Definition: Creature.h:467
void GetPosition(float &x, float &y) const
Definition: Position.h:109
uint8 GetAvailableSeatCount() const
Gets the available seat count.
Definition: Vehicle.cpp:641
Unit * GetCaster()
Definition: SpellScript.cpp:394
uint8_t uint8
Definition: Define.h:152
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0) const
Definition: Object.cpp:2346
Vehicle * GetVehicleKit() const
Definition: Unit.h:2165