#include <GridNotifiers.h>
Check & i_check
Definition: GridNotifiers.h:327
GameObject *& i_object
Definition: GridNotifiers.h:326
WorldObject const * _searcher
Definition: GridNotifiers.h:325
T check(T value)
Definition: format.h:305
372 if (!itr->GetSource()->IsInPhase(
_searcher))
Check & i_check
Definition: GridNotifiers.h:327
GameObject *& i_object
Definition: GridNotifiers.h:326
WorldObject const * _searcher
Definition: GridNotifiers.h:325
Definition: LinkedList.h:141
iterator begin()
Definition: GridRefManager.h:36
iterator end()
Definition: GridRefManager.h:37
template<class Check>
template<class NOT_INTERESTED >
The documentation for this struct was generated from the following files: