TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"
#include "WorldSession.h"
Classes | |
class | npc_ghoul_flayer |
struct | npc_ghoul_flayer::npc_ghoul_flayerAI |
class | npc_augustus_the_touched |
class | npc_darrowshire_spirit |
struct | npc_darrowshire_spirit::npc_darrowshire_spiritAI |
class | npc_tirion_fordring |
Macros | |
#define | GOSSIP_HELLO "I am ready to hear your tale, Tirion." |
#define | GOSSIP_SELECT1 "Thank you, Tirion. What of your identity?" |
#define | GOSSIP_SELECT2 "That is terrible." |
#define | GOSSIP_SELECT3 "I will, Tirion." |
Enumerations | |
enum | DarrowshireSpirit { SPELL_SPIRIT_SPAWNIN = 17321 } |
Functions | |
void | AddSC_eastern_plaguelands () |
#define GOSSIP_HELLO "I am ready to hear your tale, Tirion." |
#define GOSSIP_SELECT1 "Thank you, Tirion. What of your identity?" |
#define GOSSIP_SELECT2 "That is terrible." |
#define GOSSIP_SELECT3 "I will, Tirion." |
enum DarrowshireSpirit |
void AddSC_eastern_plaguelands | ( | ) |