TrinityCore
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
npc_darrowshire_spirit Class Reference

Classes

struct  npc_darrowshire_spiritAI
 

Public Member Functions

 npc_darrowshire_spirit ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_darrowshire_spirit::npc_darrowshire_spirit ( )
inline
107 : CreatureScript("npc_darrowshire_spirit") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_darrowshire_spirit::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

118  {
119  return new npc_darrowshire_spiritAI(creature);
120  }
bool npc_darrowshire_spirit::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

110  {
111  player->SEND_GOSSIP_MENU(3873, creature->GetGUID());
112  player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
114  return true;
115  }
void SetFlag(uint16 index, uint32 newFlag)
Definition: Object.cpp:1199
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: UpdateFields.h:109
uint32 GetEntry() const
Definition: Object.h:107
Definition: Unit.h:698

+ Here is the call graph for this function:


The documentation for this class was generated from the following file: