#include <CombatLogPackets.h>
WorldPackets::CombatLog::SpellHealLog::SpellHealLog |
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Definition: Opcodes.h:1539
CombatLogServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: CombatLogPackets.h:32
Implements WorldPackets::Packet.
int32 Absorbed
Definition: CombatLogPackets.h:149
ObjectGuid TargetGUID
Definition: CombatLogPackets.h:145
ObjectGuid CasterGUID
Definition: CombatLogPackets.h:144
bool Multistrike
Definition: CombatLogPackets.h:151
bool Crit
Definition: CombatLogPackets.h:150
ByteBuffer & WriteLogData()
Definition: CombatLogPackets.h:73
void WriteLogDataBit()
Definition: CombatLogPackets.h:48
int32 Health
Definition: CombatLogPackets.h:147
WorldPacket _worldPacket
Definition: Packet.h:43
Optional< float > CritRollNeeded
Definition: CombatLogPackets.h:153
void FlushBits()
Definition: CombatLogPackets.h:54
int32 SpellID
Definition: CombatLogPackets.h:146
bool WriteBit(bool bit)
Definition: CombatLogPackets.h:60
int32_t int32
Definition: g3dmath.h:167
int32 OverHeal
Definition: CombatLogPackets.h:148
Optional< float > CritRollMade
Definition: CombatLogPackets.h:152
int32 WorldPackets::CombatLog::SpellHealLog::Absorbed = 0 |
ObjectGuid WorldPackets::CombatLog::SpellHealLog::CasterGUID |
bool WorldPackets::CombatLog::SpellHealLog::Crit = false |
Optional<float> WorldPackets::CombatLog::SpellHealLog::CritRollMade |
Optional<float> WorldPackets::CombatLog::SpellHealLog::CritRollNeeded |
int32 WorldPackets::CombatLog::SpellHealLog::Health = 0 |
bool WorldPackets::CombatLog::SpellHealLog::Multistrike = false |
int32 WorldPackets::CombatLog::SpellHealLog::OverHeal = 0 |
int32 WorldPackets::CombatLog::SpellHealLog::SpellID = 0 |
ObjectGuid WorldPackets::CombatLog::SpellHealLog::TargetGUID |
The documentation for this class was generated from the following files: