#include <SpellPackets.h>
WorldPackets::Spells::ResurrectRequest::ResurrectRequest |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1460
Implements WorldPackets::Packet.
void FlushBits()
Definition: ByteBuffer.h:150
uint32 ResurrectOffererVirtualRealmAddress
Definition: SpellPackets.h:721
WorldPacket _worldPacket
Definition: Packet.h:43
ObjectGuid ResurrectOffererGUID
Definition: SpellPackets.h:720
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
int32 SpellID
Definition: SpellPackets.h:723
bool UseTimer
Definition: SpellPackets.h:724
bool Sickness
Definition: SpellPackets.h:725
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
uint32 PetNumber
Definition: SpellPackets.h:722
std::string Name
Definition: SpellPackets.h:726
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
std::string WorldPackets::Spells::ResurrectRequest::Name |
uint32 WorldPackets::Spells::ResurrectRequest::PetNumber = 0 |
ObjectGuid WorldPackets::Spells::ResurrectRequest::ResurrectOffererGUID |
uint32 WorldPackets::Spells::ResurrectRequest::ResurrectOffererVirtualRealmAddress = 0 |
bool WorldPackets::Spells::ResurrectRequest::Sickness = false |
int32 WorldPackets::Spells::ResurrectRequest::SpellID = 0 |
bool WorldPackets::Spells::ResurrectRequest::UseTimer = false |
The documentation for this class was generated from the following files: