Definition: SharedDefines.h:28
double distance(double x, double y)
Definition: g3dmath.h:731
float CalcRadius(Unit *caster=NULL, Spell *=NULL) const
Definition: SpellInfo.cpp:655
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
SpellEffectInfo const * GetEffect(uint32 difficulty, uint32 index) const
Definition: SpellInfo.cpp:3348
float GetDistance2d(WorldObject const *obj) const
Definition: Object.cpp:1612
void SetHitDamage(int32 damage)
Definition: SpellScript.cpp:517
Unit * GetCaster()
Definition: SpellScript.cpp:394
int32 GetHitDamage()
Definition: SpellScript.cpp:507
int32_t int32
Definition: g3dmath.h:167
Unit * GetHitUnit()
Definition: SpellScript.cpp:441