#include <GuildPackets.h>
WorldPackets::Guild::GuildEventPlayerJoined::GuildEventPlayerJoined |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1083
Implements WorldPackets::Packet.
uint32 VirtualRealmAddress
Definition: GuildPackets.h:262
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
std::string Name
Definition: GuildPackets.h:261
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
ObjectGuid Guid
Definition: GuildPackets.h:260
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
ObjectGuid WorldPackets::Guild::GuildEventPlayerJoined::Guid |
std::string WorldPackets::Guild::GuildEventPlayerJoined::Name |
uint32 WorldPackets::Guild::GuildEventPlayerJoined::VirtualRealmAddress = 0 |
The documentation for this class was generated from the following files: