#include <NPCPackets.h>
WorldPackets::NPC::TrainerBuyFailed::TrainerBuyFailed |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1581
Implements WorldPackets::Packet.
int32 SpellID
Definition: NPCPackets.h:240
WorldPacket _worldPacket
Definition: Packet.h:43
int32 TrainerFailedReason
Definition: NPCPackets.h:241
ObjectGuid TrainerGUID
Definition: NPCPackets.h:239
int32 WorldPackets::NPC::TrainerBuyFailed::SpellID = 0 |
int32 WorldPackets::NPC::TrainerBuyFailed::TrainerFailedReason = 0 |
ObjectGuid WorldPackets::NPC::TrainerBuyFailed::TrainerGUID |
The documentation for this class was generated from the following files: