#include <SpellPackets.h>
| WorldPackets::Spells::DispelFailed::DispelFailed |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:954
Implements WorldPackets::Packet.
ObjectGuid CasterGUID
Definition: SpellPackets.h:889
std::vector< int32 > FailedSpells
Definition: SpellPackets.h:892
ObjectGuid VictimGUID
Definition: SpellPackets.h:890
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 SpellID
Definition: SpellPackets.h:891
void append(T value)
Definition: ByteBuffer.h:143
uint32_t uint32
Definition: g3dmath.h:168
| ObjectGuid WorldPackets::Spells::DispelFailed::CasterGUID |
| std::vector<int32> WorldPackets::Spells::DispelFailed::FailedSpells |
| uint32 WorldPackets::Spells::DispelFailed::SpellID = 0 |
| ObjectGuid WorldPackets::Spells::DispelFailed::VictimGUID |
The documentation for this class was generated from the following files: