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boss_curator.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
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Classes

class  boss_curator
 
struct  boss_curator::boss_curatorAI
 

Enumerations

enum  Curator {
  SAY_AGGRO = 0, SAY_SUMMON = 1, SAY_EVOCATE = 2, SAY_ENRAGE = 3,
  SAY_KILL = 4, SAY_DEATH = 5, SPELL_ASTRAL_FLARE_PASSIVE = 30234, SPELL_HATEFUL_BOLT = 30383,
  SPELL_EVOCATION = 30254, SPELL_ENRAGE = 30403, SPELL_BERSERK = 26662
}
 

Functions

void AddSC_boss_curator ()
 

Enumeration Type Documentation

enum Curator
Enumerator
SAY_AGGRO 
SAY_SUMMON 
SAY_EVOCATE 
SAY_ENRAGE 
SAY_KILL 
SAY_DEATH 
SPELL_ASTRAL_FLARE_PASSIVE 
SPELL_HATEFUL_BOLT 
SPELL_EVOCATION 
SPELL_ENRAGE 
SPELL_BERSERK 
30 {
31  SAY_AGGRO = 0,
32  SAY_SUMMON = 1,
33  SAY_EVOCATE = 2,
34  SAY_ENRAGE = 3,
35  SAY_KILL = 4,
36  SAY_DEATH = 5,
37 
38  //Flare spell info
39  SPELL_ASTRAL_FLARE_PASSIVE = 30234, //Visual effect + Flare damage
40 
41  //Curator spell info
42  SPELL_HATEFUL_BOLT = 30383,
43  SPELL_EVOCATION = 30254,
44  SPELL_ENRAGE = 30403, //Arcane Infusion: Transforms Curator and adds damage.
45  SPELL_BERSERK = 26662,
46 };
Definition: boss_curator.cpp:31
Definition: boss_curator.cpp:33
Definition: boss_curator.cpp:35
Definition: boss_curator.cpp:36
Definition: boss_curator.cpp:32
Definition: boss_curator.cpp:42
Definition: boss_curator.cpp:43
Definition: boss_curator.cpp:34
Definition: boss_curator.cpp:45
Definition: boss_curator.cpp:39
Definition: boss_curator.cpp:44

Function Documentation

void AddSC_boss_curator ( )
210 {
211  new boss_curator();
212 }
Definition: boss_curator.cpp:51

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