TrinityCore
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
spell_pri_body_and_soul::spell_pri_body_and_soul_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_pri_body_and_soul_AuraScript)
 
bool Validate (SpellInfo const *) override
 
void HandleEffectSpeedProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void HandleEffectDispelProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo constGetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication constGetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList
< EffectUpdatePeriodicHandler
OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList
< EffectCalcPeriodicHandler
DoEffectCalcPeriodic
 
HookList
< EffectCalcSpellModHandler
DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_pri_body_and_soul::spell_pri_body_and_soul_AuraScript::HandleEffectDispelProc ( AuraEffect const aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
141  {
143  // Proc only with Cure Disease
144  if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PRIEST_CURE_DISEASE || eventInfo.GetProcTarget() != GetTarget())
145  return;
146 
147  if (roll_chance_i(aurEff->GetAmount()))
149  }
uint32 Id
Definition: SpellInfo.h:329
void PreventDefaultAction()
Definition: SpellScript.cpp:971
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: spell_priest.cpp:33
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:945
bool roll_chance_i(int chance)
Definition: Random.h:53
Unit * GetProcTarget() const
Definition: Unit.h:993
Definition: spell_priest.cpp:35
DamageInfo * GetDamageInfo() const
Definition: Unit.h:1003
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

void spell_pri_body_and_soul::spell_pri_body_and_soul_AuraScript::HandleEffectSpeedProc ( AuraEffect const aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
131  {
133  // Proc only with Power Word: Shield or Leap of Faith
134  if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x1 || eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[2] & 0x80000))
135  return;
136 
137  GetTarget()->CastCustomSpell(SPELL_PRIEST_BODY_AND_SOUL_SPEED, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), eventInfo.GetProcTarget(), true, NULL, aurEff);
138  }
void PreventDefaultAction()
Definition: SpellScript.cpp:971
flag128 SpellFamilyFlags
Definition: SpellInfo.h:397
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: spell_priest.cpp:34
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:945
Unit * GetProcTarget() const
Definition: Unit.h:993
DamageInfo * GetDamageInfo() const
Definition: Unit.h:1003
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920
Definition: Unit.h:129

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

spell_pri_body_and_soul::spell_pri_body_and_soul_AuraScript::PrepareAuraScript ( spell_pri_body_and_soul_AuraScript  )
private
void spell_pri_body_and_soul::spell_pri_body_and_soul_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

152  {
155  }
Definition: SharedDefines.h:29
Definition: SharedDefines.h:28
void HandleEffectDispelProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_priest.cpp:140
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
void HandleEffectSpeedProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_priest.cpp:130

+ Here is the call graph for this function:

bool spell_pri_body_and_soul::spell_pri_body_and_soul_AuraScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

123  {
124  if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_CURE_DISEASE) ||
126  return false;
127  return true;
128  }
Definition: spell_priest.cpp:33
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_priest.cpp:35

The documentation for this class was generated from the following file: