495 switch (target->GetEntry())
505 caster->
CastSpell(caster, spellId,
true, castItem);
507 target->DespawnOrUnsummon();
Definition: spell_quest.cpp:464
Definition: spell_quest.cpp:456
Definition: Creature.h:467
Definition: spell_quest.cpp:462
Definition: spell_quest.cpp:455
Definition: spell_quest.cpp:460
Definition: spell_quest.cpp:458
uint32_t uint32
Definition: Define.h:150
Definition: spell_quest.cpp:454
Definition: spell_quest.cpp:461
Unit * GetCaster()
Definition: SpellScript.cpp:394
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
Definition: spell_quest.cpp:463
Item * GetCastItem()
Definition: SpellScript.cpp:622
Definition: spell_quest.cpp:457
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
Definition: spell_quest.cpp:459