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StandUpEvent Class Reference

Public Member Functions

 StandUpEvent (Creature &owner)
 
bool Execute (uint64, uint32) override
 
- Public Member Functions inherited from BasicEvent
 BasicEvent ()
 
virtual ~BasicEvent ()
 
virtual bool IsDeletable () const
 
virtual void Abort (uint64)
 

Private Attributes

Creature_owner
 

Additional Inherited Members

- Public Attributes inherited from BasicEvent
bool to_Abort
 
uint64 m_addTime
 
uint64 m_execTime
 

Constructor & Destructor Documentation

StandUpEvent::StandUpEvent ( Creature owner)
inline
161 : BasicEvent(), _owner(owner) { }
BasicEvent()
Definition: EventProcessor.h:31
Creature & _owner
Definition: boss_blood_prince_council.cpp:171

Member Function Documentation

bool StandUpEvent::Execute ( uint64  ,
uint32   
)
inlineoverridevirtual

Reimplemented from BasicEvent.

164  {
167  return true;
168  }
Definition: Unit.h:1131
Definition: SharedDefines.h:2425
void HandleEmoteCommand(uint32 anim_id)
Definition: Unit.cpp:1444
void SetReactState(ReactStates st)
Definition: Creature.h:502
Creature & _owner
Definition: boss_blood_prince_council.cpp:171

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Member Data Documentation

Creature& StandUpEvent::_owner
private

The documentation for this class was generated from the following file: