#include <EventProcessor.h>
BasicEvent::BasicEvent |
( |
| ) |
|
|
inline |
bool to_Abort
Definition: EventProcessor.h:48
uint64 m_addTime
Definition: EventProcessor.h:52
uint64 m_execTime
Definition: EventProcessor.h:53
virtual BasicEvent::~BasicEvent |
( |
| ) |
|
|
inlinevirtual |
virtual void BasicEvent::Abort |
( |
uint64 |
| ) |
|
|
inlinevirtual |
Reimplemented in hor::StartMovementEvent, SpellEvent, ForcedDespawnDelayEvent, AssistDelayEvent, BoomEvent, BattleExperienceEvent, ResetEncounterEvent, DelayedMovementEvent, TriggerWickedSpirit, VileSpiritActivateEvent, StartMovementEvent, StartAttackEvent, CaptainSurviveTalk, ChargeDropEvent, SummonUnleashedDarkMatter, CosmicSmashDamageEvent, ActivateLivingConstellation, GameObjectDeleteDelayEvent, ValithriaDespawner, StartLaunchEvent, DaranavanMoveEvent, AuraRemoveEvent, FrostBombExplosion, DelayedCastEvent, BGQueueRemoveEvent, FrostwyrmLandEvent, StandUpEvent, BGQueueInviteEvent, OrbsDespawner, VehicleJoinEvent, ForcedUnsummonDelayEvent, RespawnEggEvent, SummonScarab, and DelayedAttackStartEvent.
virtual bool BasicEvent::IsDeletable |
( |
| ) |
const |
|
inlinevirtual |
bool BasicEvent::to_Abort |
The documentation for this class was generated from the following file: