#include <BattlegroundPackets.h>
WorldPackets::Battleground::BattlefieldStatusNone::BattlefieldStatusNone |
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Definition: Opcodes.h:783
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
WorldPacket const * WorldPackets::Battleground::BattlefieldStatusNone::Write |
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Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
WorldPackets::LFG::RideTicket Ticket
Definition: BattlegroundPackets.h:154
The documentation for this class was generated from the following files: