#include <LFG.h>
lfg::LfgLockInfoData::LfgLockInfoData |
( |
uint32 |
_lockStatus = 0 , |
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uint16 |
_requiredItemLevel = 0 , |
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float |
_currentItemLevel = 0 |
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) |
| |
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inline |
uint32 lockStatus
Definition: LFG.h:107
uint16 requiredItemLevel
Definition: LFG.h:108
float currentItemLevel
Definition: LFG.h:109
float lfg::LfgLockInfoData::currentItemLevel |
uint32 lfg::LfgLockInfoData::lockStatus |
uint16 lfg::LfgLockInfoData::requiredItemLevel |
The documentation for this struct was generated from the following file:
- src/server/game/DungeonFinding/LFG.h