void spell_sha_item_t10_elemental_2p_bonus::spell_sha_item_t10_elemental_2p_bonus_AuraScript::HandleEffectProc |
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AuraEffect const * |
aurEff, |
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ProcEventInfo & |
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inlineprivate |
void PreventDefaultAction()
Definition: SpellScript.cpp:971
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: spell_shaman.cpp:38
void spell_sha_item_t10_elemental_2p_bonus::spell_sha_item_t10_elemental_2p_bonus_AuraScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
void HandleEffectProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition: spell_shaman.cpp:839
bool spell_sha_item_t10_elemental_2p_bonus::spell_sha_item_t10_elemental_2p_bonus_AuraScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_shaman.cpp:38
The documentation for this class was generated from the following file: