#include <GuildPackets.h>
WorldPackets::Guild::GuildEventPresenceChange::GuildEventPresenceChange |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1085
Implements WorldPackets::Packet.
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool LoggedOn
Definition: GuildPackets.h:240
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
uint32 VirtualRealmAddress
Definition: GuildPackets.h:237
std::string Name
Definition: GuildPackets.h:238
bool Mobile
Definition: GuildPackets.h:239
ObjectGuid Guid
Definition: GuildPackets.h:236
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
ObjectGuid WorldPackets::Guild::GuildEventPresenceChange::Guid |
bool WorldPackets::Guild::GuildEventPresenceChange::LoggedOn = false |
bool WorldPackets::Guild::GuildEventPresenceChange::Mobile = false |
std::string WorldPackets::Guild::GuildEventPresenceChange::Name |
uint32 WorldPackets::Guild::GuildEventPresenceChange::VirtualRealmAddress = 0 |
The documentation for this class was generated from the following files: