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achievement_snakes_whyd_it_have_to_be_snakes Class Reference

Public Member Functions

 achievement_snakes_whyd_it_have_to_be_snakes ()
 
bool OnCheck (Player *player, Unit *target) override
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 

Constructor & Destructor Documentation

achievement_snakes_whyd_it_have_to_be_snakes::achievement_snakes_whyd_it_have_to_be_snakes ( )
inline
302 : AchievementCriteriaScript("achievement_snakes_whyd_it_have_to_be_snakes") { }
AchievementCriteriaScript(const char *name)
Definition: ScriptMgr.cpp:1658

Member Function Documentation

bool achievement_snakes_whyd_it_have_to_be_snakes::OnCheck ( Player player,
Unit target 
)
inlineoverridevirtual

Implements AchievementCriteriaScript.

305  {
306  if (!target)
307  return false;
308 
310  return !sladRanAI->WasWrapped(player->GetGUID());
311  return false;
312  }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
Definition: boss_slad_ran.cpp:76
UnitAI * GetAI()
Definition: Unit.h:1331

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The documentation for this class was generated from the following file: