achievement_snakes_whyd_it_have_to_be_snakes::achievement_snakes_whyd_it_have_to_be_snakes |
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AchievementCriteriaScript(const char *name)
Definition: ScriptMgr.cpp:1658
bool achievement_snakes_whyd_it_have_to_be_snakes::OnCheck |
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Player * |
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Unit * |
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Implements AchievementCriteriaScript.
310 return !sladRanAI->WasWrapped(player->GetGUID());
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
Definition: boss_slad_ran.cpp:76
UnitAI * GetAI()
Definition: Unit.h:1331
The documentation for this class was generated from the following file: