#include <CombatPackets.h>
WorldPackets::Combat::SAttackStop::SAttackStop |
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inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:757
WorldPackets::Combat::SAttackStop::SAttackStop |
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Unit const * |
attacker, |
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Unit const * |
victim |
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) |
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39 Victim = victim->GetGUID();
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
ObjectGuid Attacker
Definition: CombatPackets.h:77
Definition: Opcodes.h:757
bool NowDead
Definition: CombatPackets.h:79
ObjectGuid Victim
Definition: CombatPackets.h:78
Implements WorldPackets::Packet.
ObjectGuid Attacker
Definition: CombatPackets.h:77
void FlushBits()
Definition: ByteBuffer.h:150
bool NowDead
Definition: CombatPackets.h:79
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
ObjectGuid Victim
Definition: CombatPackets.h:78
ObjectGuid WorldPackets::Combat::SAttackStop::Attacker |
bool WorldPackets::Combat::SAttackStop::NowDead = false |
ObjectGuid WorldPackets::Combat::SAttackStop::Victim |
The documentation for this class was generated from the following files: