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spell_gen_adaptive_warding::spell_gen_adaptive_warding_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_gen_adaptive_warding_AuraScript)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo constGetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication constGetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList
< EffectUpdatePeriodicHandler
OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList
< EffectCalcPeriodicHandler
DoEffectCalcPeriodic
 
HookList
< EffectCalcSpellModHandler
DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

bool spell_gen_adaptive_warding::spell_gen_adaptive_warding_AuraScript::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
116  {
117  if (eventInfo.GetDamageInfo()->GetSpellInfo()) // eventInfo.GetSpellInfo()
118  return false;
119 
120  // find Mage Armor
122  return false;
123 
124  switch (GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
125  {
126  case SPELL_SCHOOL_NORMAL:
127  case SPELL_SCHOOL_HOLY:
128  return false;
129  default:
130  break;
131  }
132  return true;
133  }
SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
Definition: SharedDefines.h:309
Definition: SharedDefines.h:275
Definition: SharedDefines.h:4626
Definition: SpellAuraDefines.h:194
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: Util.h:362
Definition: SharedDefines.h:274
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:945
SpellSchoolMask GetSchoolMask() const
Definition: Unit.cpp:185
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:4071
DamageInfo * GetDamageInfo() const
Definition: Unit.h:1003

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void spell_gen_adaptive_warding::spell_gen_adaptive_warding_AuraScript::HandleProc ( AuraEffect const aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
136  {
138 
139  uint32 spellId = 0;
140  switch (GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
141  {
142  case SPELL_SCHOOL_FIRE:
144  break;
145  case SPELL_SCHOOL_NATURE:
147  break;
148  case SPELL_SCHOOL_FROST:
150  break;
151  case SPELL_SCHOOL_SHADOW:
153  break;
154  case SPELL_SCHOOL_ARCANE:
156  break;
157  default:
158  return;
159  }
160  GetTarget()->CastSpell(GetTarget(), spellId, true, NULL, aurEff);
161  }
SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
Definition: SharedDefines.h:309
void PreventDefaultAction()
Definition: SpellScript.cpp:971
Definition: SharedDefines.h:278
Definition: SharedDefines.h:277
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: spell_generic.cpp:92
Definition: spell_generic.cpp:89
Definition: SharedDefines.h:280
Definition: SharedDefines.h:276
Definition: spell_generic.cpp:90
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
uint32_t uint32
Definition: Define.h:150
Definition: spell_generic.cpp:88
SpellSchoolMask GetSchoolMask() const
Definition: Unit.cpp:185
Definition: SharedDefines.h:279
Definition: spell_generic.cpp:91
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869

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spell_gen_adaptive_warding::spell_gen_adaptive_warding_AuraScript::PrepareAuraScript ( spell_gen_adaptive_warding_AuraScript  )
private
void spell_gen_adaptive_warding::spell_gen_adaptive_warding_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

164  {
167  }
Definition: SharedDefines.h:28
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_generic.cpp:135
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:767
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_generic.cpp:115
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
#define AuraCheckProcFn(F)
Definition: SpellScript.h:768

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bool spell_gen_adaptive_warding::spell_gen_adaptive_warding_AuraScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

105  {
106  if (!sSpellMgr->GetSpellInfo(SPELL_GEN_ADAPTIVE_WARDING_FIRE) ||
111  return false;
112  return true;
113  }
Definition: spell_generic.cpp:92
Definition: spell_generic.cpp:89
Definition: spell_generic.cpp:90
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_generic.cpp:88
Definition: spell_generic.cpp:91

The documentation for this class was generated from the following file: