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spell_dk_death_grip_initial::spell_dk_death_grip_initial_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_dk_death_grip_initial_SpellScript)
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

SpellCastResult spell_dk_death_grip_initial::spell_dk_death_grip_initial_SpellScript::CheckCast ( )
inlineprivate
1135  {
1136  Unit* caster = GetCaster();
1137  // Death Grip should not be castable while jumping/falling
1139  return SPELL_FAILED_MOVING;
1140 
1141  // Patch 3.3.3 (2010-03-23): Minimum range has been changed to 8 yards in PvP.
1142  Unit* target = GetExplTargetUnit();
1143  if (target && target->GetTypeId() == TYPEID_PLAYER)
1144  if (caster->GetDistance(target) < 8.f)
1145  return SPELL_FAILED_TOO_CLOSE;
1146 
1147  return SPELL_CAST_OK;
1148  }
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:426
bool HasUnitMovementFlag(uint32 f) const
Definition: Unit.h:2109
Definition: SharedDefines.h:1415
Definition: Unit.h:787
Definition: Unit.h:568
TypeID GetTypeId() const
Definition: Object.h:113
float GetDistance(WorldObject const *obj) const
Definition: Object.cpp:1594
Definition: SharedDefines.h:1337
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394
bool HasUnitState(const uint32 f) const
Definition: Unit.h:1395
Definition: Unit.h:1305
Definition: SharedDefines.h:1538

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void spell_dk_death_grip_initial::spell_dk_death_grip_initial_SpellScript::HandleDummy ( SpellEffIndex  )
inlineprivate
1151  {
1153  }
Unit * GetCaster()
Definition: SpellScript.cpp:394
Definition: spell_dk.cpp:50
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869

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spell_dk_death_grip_initial::spell_dk_death_grip_initial_SpellScript::PrepareSpellScript ( spell_dk_death_grip_initial_SpellScript  )
private
void spell_dk_death_grip_initial::spell_dk_death_grip_initial_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1156  {
1159  }
Definition: SharedDefines.h:28
SpellCastResult CheckCast()
Definition: spell_dk.cpp:1134
void HandleDummy(SpellEffIndex)
Definition: spell_dk.cpp:1150
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:287
Definition: SharedDefines.h:1013
#define SpellCheckCastFn(F)
Definition: SpellScript.h:288

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The documentation for this class was generated from the following file: