void spell_gen_eject_passenger::spell_gen_eject_passenger_SpellScript::EjectPassenger |
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SpellEffIndex |
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inlineprivate |
3689 passenger->ExitVehicle();
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
void spell_gen_eject_passenger::spell_gen_eject_passenger_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
void EjectPassenger(SpellEffIndex)
Definition: spell_generic.cpp:3684
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1087
bool spell_gen_eject_passenger::spell_gen_eject_passenger_SpellScript::Validate |
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SpellInfo const * |
spellInfo | ) |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: SharedDefines.h:28
Definition: SpellInfo.h:238
int32 CalcValue(Unit const *caster=nullptr, int32 const *basePoints=nullptr, Unit const *target=nullptr, float *variance=nullptr, int32 itemLevel=-1) const
Definition: SpellInfo.cpp:455
The documentation for this class was generated from the following file: