void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
arena_t NULL
Definition: jemalloc_internal.h:624
Will ignore most target checks (mostly DBC target checks)
Definition: Unit.h:479
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
uint32_t uint32
Definition: g3dmath.h:168
Definition: boss_icecrown_gunship_battle.cpp:156
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920