#include <SpellPackets.h>
WorldPackets::Spells::CooldownEvent::CooldownEvent |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:931
WorldPackets::Spells::CooldownEvent::CooldownEvent |
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bool |
isPet, |
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int32 |
spellId |
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inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:931
bool IsPet
Definition: SpellPackets.h:477
int32 SpellID
Definition: SpellPackets.h:478
Implements WorldPackets::Packet.
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool IsPet
Definition: SpellPackets.h:477
int32 SpellID
Definition: SpellPackets.h:478
int32_t int32
Definition: g3dmath.h:167
bool WorldPackets::Spells::CooldownEvent::IsPet = false |
int32 WorldPackets::Spells::CooldownEvent::SpellID |
The documentation for this class was generated from the following files: