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spell_item_shadowmourne::spell_item_shadowmourne_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_item_shadowmourne_AuraScript)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo constGetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication constGetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList
< EffectUpdatePeriodicHandler
OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList
< EffectCalcPeriodicHandler
DoEffectCalcPeriodic
 
HookList
< EffectCalcSpellModHandler
DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

bool spell_item_shadowmourne::spell_item_shadowmourne_AuraScript::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1082  {
1083  if (GetTarget()->HasAura(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF)) // cant collect shards while under effect of Chaos Bane buff
1084  return false;
1085  return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive();
1086  }
bool IsAlive() const
Definition: Unit.h:1692
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Unit * GetProcTarget() const
Definition: Unit.h:993
Definition: spell_item.cpp:1057

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void spell_item_shadowmourne::spell_item_shadowmourne_AuraScript::HandleProc ( AuraEffect const aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1089  {
1092 
1093  // this can't be handled in AuraScript of SoulFragments because we need to know victim
1094  if (Aura* soulFragments = GetTarget()->GetAura(SPELL_SHADOWMOURNE_SOUL_FRAGMENT))
1095  {
1096  if (soulFragments->GetStackAmount() >= 10)
1097  {
1099  soulFragments->Remove();
1100  }
1101  }
1102  }
void PreventDefaultAction()
Definition: SpellScript.cpp:971
Definition: spell_item.cpp:1053
arena_t NULL
Definition: jemalloc_internal.h:624
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: spell_item.cpp:1054
Unit * GetProcTarget() const
Definition: Unit.h:993
Aura * GetAura() const
Definition: SpellScript.cpp:1031
Definition: SpellAuras.h:116
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869

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spell_item_shadowmourne::spell_item_shadowmourne_AuraScript::PrepareAuraScript ( spell_item_shadowmourne_AuraScript  )
private
void spell_item_shadowmourne::spell_item_shadowmourne_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1105  {
1108  }
Definition: SharedDefines.h:28
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_item.cpp:1088
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:767
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
#define AuraCheckProcFn(F)
Definition: SpellScript.h:768
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_item.cpp:1081

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bool spell_item_shadowmourne::spell_item_shadowmourne_AuraScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1071  {
1072  if (!sSpellMgr->GetSpellInfo(SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE))
1073  return false;
1074  if (!sSpellMgr->GetSpellInfo(SPELL_SHADOWMOURNE_SOUL_FRAGMENT))
1075  return false;
1076  if (!sSpellMgr->GetSpellInfo(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF))
1077  return false;
1078  return true;
1079  }
Definition: spell_item.cpp:1053
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_item.cpp:1054
Definition: spell_item.cpp:1057

The documentation for this class was generated from the following file: