689 uint8 ingredient = 0;
694 ingredient =
urand(0, 10);
697 ingredient =
urand(11, 15);
700 ingredient =
urand(16, 20);
uint32 const FetchIngredients[21][4]
Definition: zone_zuldrak.cpp:588
Definition: zone_zuldrak.cpp:330
TC_GAME_API Creature * GetClosestCreatureWithEntry(WorldObject *source, uint32 entry, float maxSearchRange, bool alive)
Definition: ScriptedCreature.cpp:611
Player * GetHitPlayer()
Definition: SpellScript.cpp:464
Definition: zone_zuldrak.cpp:361
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: Creature.h:467
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:45
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
Definition: zone_zuldrak.cpp:360
uint8_t uint8
Definition: Define.h:152
Definition: zone_zuldrak.cpp:362