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spell_gen_profession_research::spell_gen_profession_research_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_gen_profession_research_SpellScript)
 
bool Load () override
 
SpellCastResult CheckRequirement ()
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

SpellCastResult spell_gen_profession_research::spell_gen_profession_research_SpellScript::CheckRequirement ( )
inlineprivate
2678  {
2679  if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer()))
2680  {
2683  }
2684 
2685  return SPELL_CAST_OK;
2686  }
Definition: SharedDefines.h:1476
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
Unit * GetCaster()
Definition: SpellScript.cpp:394
void SetCustomCastResultMessage(SpellCustomErrors result)
Definition: SpellScript.cpp:643
bool HasDiscoveredAllSpells(uint32 spellId, Player *player)
Definition: SkillDiscovery.cpp:195
Definition: SharedDefines.h:1589
Definition: SharedDefines.h:1538

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void spell_gen_profession_research::spell_gen_profession_research_SpellScript::HandleScript ( SpellEffIndex  )
inlineprivate
2689  {
2690  Player* caster = GetCaster()->ToPlayer();
2691  uint32 spellId = GetSpellInfo()->Id;
2692 
2693  // learn random explicit discovery recipe (if any)
2694  if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster))
2695  caster->LearnSpell(discoveredSpellId, false);
2696 
2697  caster->UpdateCraftSkill(spellId);
2698  }
uint32 Id
Definition: SpellInfo.h:329
uint32 GetExplicitDiscoverySpell(uint32 spellId, Player *player)
Definition: SkillDiscovery.cpp:158
Player * ToPlayer()
Definition: Object.h:191
uint32_t uint32
Definition: Define.h:150
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
Unit * GetCaster()
Definition: SpellScript.cpp:394

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bool spell_gen_profession_research::spell_gen_profession_research_SpellScript::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2673  {
2674  return GetCaster()->GetTypeId() == TYPEID_PLAYER;
2675  }
TypeID GetTypeId() const
Definition: Object.h:113
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394

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spell_gen_profession_research::spell_gen_profession_research_SpellScript::PrepareSpellScript ( spell_gen_profession_research_SpellScript  )
private
void spell_gen_profession_research::spell_gen_profession_research_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2701  {
2704  }
Definition: SharedDefines.h:29
SpellCastResult CheckRequirement()
Definition: spell_generic.cpp:2677
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:287
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:2688
Definition: SharedDefines.h:1087
#define SpellCheckCastFn(F)
Definition: SpellScript.h:288

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The documentation for this class was generated from the following file: