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VMapTools.h File Reference
#include <G3D/CollisionDetection.h>
#include <G3D/AABox.h>
#include "Define.h"
#include "NodeValueAccess.h"
+ Include dependency graph for VMapTools.h:

Go to the source code of this file.

Classes

class  VMAP::IntersectionCallBack< TValue >
 
class  VMAP::MyCollisionDetection
 

Namespaces

 VMAP
 

Macros

#define IR(x)   (reinterpret_cast<G3D::uint32 const&>(x))
 

Macro Definition Documentation

#define IR (   x)    (reinterpret_cast<G3D::uint32 const&>(x))