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spell_mage_conjure_refreshment::spell_mage_conjure_refreshment_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_mage_conjure_refreshment_SpellScript)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_mage_conjure_refreshment::spell_mage_conjure_refreshment_SpellScript::HandleDummy ( SpellEffIndex  )
inlineprivate
435  {
436  uint8 level = GetHitUnit()->getLevel();
437  for (uint8 i = 0; i < MAX_CONJURE_REFRESHMENT_SPELLS; ++i)
438  {
439  ConjureRefreshmentData const& spellData = _conjureData[i];
440  if (level < spellData.minLevel || level > spellData.maxLevel)
441  continue;
442  GetHitUnit()->CastSpell(GetHitUnit(), spellData.spellId);
443  break;
444  }
445  }
uint8 getLevel() const
Definition: Unit.h:1408
uint32 maxLevel
Definition: spell_mage.cpp:391
uint8 const MAX_CONJURE_REFRESHMENT_SPELLS
Definition: spell_mage.cpp:395
Updated 6.0.3.
Definition: spell_mage.cpp:388
uint8_t uint8
Definition: Define.h:152
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
ConjureRefreshmentData const _conjureData[MAX_CONJURE_REFRESHMENT_SPELLS]
Definition: spell_mage.cpp:396
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
uint32 spellId
Definition: spell_mage.cpp:392

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bool spell_mage_conjure_refreshment::spell_mage_conjure_refreshment_SpellScript::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

428  {
429  if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
430  return false;
431  return true;
432  }
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394

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spell_mage_conjure_refreshment::spell_mage_conjure_refreshment_SpellScript::PrepareSpellScript ( spell_mage_conjure_refreshment_SpellScript  )
private
void spell_mage_conjure_refreshment::spell_mage_conjure_refreshment_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

448  {
450  }
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
void HandleDummy(SpellEffIndex)
Definition: spell_mage.cpp:434

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bool spell_mage_conjure_refreshment::spell_mage_conjure_refreshment_SpellScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

420  {
421  for (uint8 i = 0; i < MAX_CONJURE_REFRESHMENT_SPELLS; ++i)
422  if (!sSpellMgr->GetSpellInfo(_conjureData[i].spellId))
423  return false;
424  return true;
425  }
#define sSpellMgr
Definition: SpellMgr.h:756
uint8 const MAX_CONJURE_REFRESHMENT_SPELLS
Definition: spell_mage.cpp:395
uint8_t uint8
Definition: Define.h:152
ConjureRefreshmentData const _conjureData[MAX_CONJURE_REFRESHMENT_SPELLS]
Definition: spell_mage.cpp:396
uint32 spellId
Definition: spell_mage.cpp:392

The documentation for this class was generated from the following file: