void spell_mage_time_warp::spell_mage_time_warp_SpellScript::ApplyDebuff |
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Definition: spell_mage.cpp:87
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void spell_mage_time_warp::spell_mage_time_warp_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:310
Definition: SharedDefines.h:1925
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:311
#define SpellHitFn(F)
Definition: SpellScript.h:306
void ApplyDebuff()
Definition: spell_mage.cpp:1452
void RemoveInvalidTargets(std::list< WorldObject * > &targets)
Definition: spell_mage.cpp:1444
#define EFFECT_ALL
Definition: SharedDefines.h:64
HookList< HitHandler > AfterHit
Definition: SpellScript.h:304
void spell_mage_time_warp::spell_mage_time_warp_SpellScript::RemoveInvalidTargets |
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std::list< WorldObject * > & |
targets | ) |
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Definition: spell_mage.cpp:102
Definition: spell_mage.cpp:105
Definition: GridNotifiers.h:1376
Definition: spell_mage.cpp:104
Definition: spell_mage.cpp:87
bool spell_mage_time_warp::spell_mage_time_warp_SpellScript::Validate |
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SpellInfo const * |
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Reimplemented from _SpellScript.
Definition: spell_mage.cpp:102
Definition: spell_mage.cpp:105
Definition: spell_mage.cpp:88
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_mage.cpp:104
Definition: spell_mage.cpp:87
The documentation for this class was generated from the following file: