#include <CharacterPackets.h>
WorldPackets::Character::SetFactionInactive::SetFactionInactive |
( |
WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
Definition: Opcodes.h:618
void WorldPackets::Character::SetFactionInactive::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
bool State
Definition: CharacterPackets.h:669
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 Index
Definition: CharacterPackets.h:668
bool ReadBit()
Definition: ByteBuffer.h:186
uint32 WorldPackets::Character::SetFactionInactive::Index = 0 |
bool WorldPackets::Character::SetFactionInactive::State = false |
The documentation for this class was generated from the following files: