TrinityCore
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#include <DBCStructure.h>
Public Attributes | |
uint32 | ID |
uint32 | Flags |
int32 | CreatureType |
uint32 | CombatRoundTime |
uint32 | CreatureDisplayID [4] |
uint32 | PresetSpellID [MAX_SHAPESHIFT_SPELLS] |
uint32 SpellShapeshiftFormEntry::CombatRoundTime |
uint32 SpellShapeshiftFormEntry::CreatureDisplayID[4] |
int32 SpellShapeshiftFormEntry::CreatureType |
uint32 SpellShapeshiftFormEntry::Flags |
uint32 SpellShapeshiftFormEntry::ID |
uint32 SpellShapeshiftFormEntry::PresetSpellID[MAX_SHAPESHIFT_SPELLS] |