#include "Common.h"
#include "DBCEnums.h"
#include "Util.h"
Go to the source code of this file.
#define MAX_EFFECT_MASK 0xFFFFFFFF |
#define MAX_FACTION_RELATIONS 4 |
#define MAX_ITEM_ENCHANTMENT_EFFECTS 3 |
#define MAX_ITEM_SET_ITEMS 17 |
#define MAX_ITEM_SET_SPELLS 8 |
#define MAX_MASTERY_SPELLS 2 |
#define MAX_SHAPESHIFT_SPELLS 8 |
#define MAX_SPELL_EFFECTS 32 |
#define MAX_TALENT_COLUMNS 3 |
#define MAX_TALENT_TIERS 7 |
#define MAX_VEHICLE_SEATS 8 |
Enumerator |
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SECTION_FLAG_PLAYER |
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SECTION_FLAG_DEATH_KNIGHT |
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Definition: DBCStructure.h:136
Definition: DBCStructure.h:137
Enumerator |
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SECTION_TYPE_SKIN |
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SECTION_TYPE_FACE |
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SECTION_TYPE_FACIAL_HAIR |
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SECTION_TYPE_HAIR |
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SECTION_TYPE_UNDERWEAR |
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Definition: DBCStructure.h:142
Definition: DBCStructure.h:145
Definition: DBCStructure.h:146
Definition: DBCStructure.h:143
Definition: DBCStructure.h:144