| void spell_q11010_q11102_q11023_aggro_check::spell_q11010_q11102_q11023_aggro_check_SpellScript::HandleDummy |
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SpellEffIndex |
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inlineprivate |
Will ignore caster aura states including combat requirements and death state.
Definition: Unit.h:473
Player * GetHitPlayer()
Definition: SpellScript.cpp:464
Definition: SpellAuraDefines.h:261
Definition: spell_quest.cpp:1429
Definition: SpellAuraDefines.h:267
| void spell_q11010_q11102_q11023_aggro_check::spell_q11010_q11102_q11023_aggro_check_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:1475
Definition: SharedDefines.h:1013
The documentation for this class was generated from the following file: