void spell_winter_veil_mistletoe::spell_winter_veil_mistletoe_SpellScript::HandleScript |
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SpellEffIndex |
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Player * GetHitPlayer()
Definition: SpellScript.cpp:464
Definition: spell_holiday.cpp:489
static First const & RAND(First const &first, Second const &second, Rest const &...rest)
Definition: CreatureAIImpl.h:30
Definition: spell_holiday.cpp:491
uint32_t uint32
Definition: Define.h:150
Definition: spell_holiday.cpp:490
Unit * GetCaster()
Definition: SpellScript.cpp:394
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
void spell_winter_veil_mistletoe::spell_winter_veil_mistletoe_SpellScript::Register |
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Implements _SpellScript.
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1087
void HandleScript(SpellEffIndex)
Definition: spell_holiday.cpp:512
bool spell_winter_veil_mistletoe::spell_winter_veil_mistletoe_SpellScript::Validate |
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SpellInfo const * |
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Reimplemented from _SpellScript.
Definition: spell_holiday.cpp:489
Definition: spell_holiday.cpp:491
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_holiday.cpp:490
The documentation for this class was generated from the following file: