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WorldPackets::Loot::SetLootSpecialization Class Referencefinal

#include <LootPackets.h>

Public Member Functions

 SetLootSpecialization (WorldPacket &&packet)
 
void Read () override
 
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
 
WorldPacket constWrite () overridefinal
 
OpcodeClient GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
WorldPacket constGetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

uint32 SpecID = 0
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Constructor & Destructor Documentation

WorldPackets::Loot::SetLootSpecialization::SetLootSpecialization ( WorldPacket &&  packet)
inline
185 : ClientPacket(CMSG_SET_LOOT_SPECIALIZATION, std::move(packet)) { }
Definition: Opcodes.h:623
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62

Member Function Documentation

void WorldPackets::Loot::SetLootSpecialization::Read ( )
overridevirtual

Implements WorldPackets::Packet.

144 {
145  _worldPacket >> SpecID;
146 }
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 SpecID
Definition: LootPackets.h:189

Member Data Documentation

uint32 WorldPackets::Loot::SetLootSpecialization::SpecID = 0

The documentation for this class was generated from the following files: