Creature * _owner
Definition: boss_icecrown_gunship_battle.cpp:482
Position const & _dest
Definition: boss_icecrown_gunship_battle.cpp:483
Reimplemented from BasicEvent.
474 init.DisableTransportPathTransformations();
Creature * _owner
Definition: boss_icecrown_gunship_battle.cpp:482
MotionMaster * GetMotionMaster()
Definition: Unit.h:2101
Definition: SharedDefines.h:4419
void MovePoint(uint32 id, Position const &pos, bool generatePath=true)
Definition: MotionMaster.h:172
Position const & _dest
Definition: boss_icecrown_gunship_battle.cpp:483
bool IsAlive() const
Definition: Unit.h:1692
float GetPositionY() const
Definition: Position.h:105
float GetPositionZ() const
Definition: Position.h:106
Definition: MoveSplineInit.h:52
float GetPositionX() const
Definition: Position.h:104
The documentation for this class was generated from the following file: