#include <SpellPackets.h>
SpellAmmo WorldPackets::Spells::SpellCastData::Ammo |
ObjectGuid WorldPackets::Spells::SpellCastData::CasterGUID |
ObjectGuid WorldPackets::Spells::SpellCastData::CasterUnit |
uint32 WorldPackets::Spells::SpellCastData::CastFlags = 0 |
uint32 WorldPackets::Spells::SpellCastData::CastFlagsEx = 0 |
uint8 WorldPackets::Spells::SpellCastData::CastID = 0 |
uint32 WorldPackets::Spells::SpellCastData::CastTime = 0 |
uint8 WorldPackets::Spells::SpellCastData::DestLocSpellCastIndex = 0 |
std::vector<ObjectGuid> WorldPackets::Spells::SpellCastData::HitTargets |
std::vector<SpellMissStatus> WorldPackets::Spells::SpellCastData::MissStatus |
std::vector<ObjectGuid> WorldPackets::Spells::SpellCastData::MissTargets |
std::vector<SpellPowerData> WorldPackets::Spells::SpellCastData::RemainingPower |
int32 WorldPackets::Spells::SpellCastData::SpellID = 0 |
uint32 WorldPackets::Spells::SpellCastData::SpellXSpellVisualID = 0 |
std::vector<TargetLocation> WorldPackets::Spells::SpellCastData::TargetPoints |
The documentation for this struct was generated from the following file: