2278 if (targets.empty())
2282 std::list<WorldObject*> selectedTargets = targets;
2286 for (std::list<WorldObject*>::const_iterator itr = selectedTargets.begin(); itr != selectedTargets.end(); ++itr)
2292 if (
Unit* passenger = vehicle->GetPassenger(0))
void RandomResizeList(std::list< T > &list, uint32 size)
Definition: Containers.h:34
Definition: Creature.h:467
Definition: boss_malygos.cpp:1700
virtual void SetGUID(ObjectGuid, int32=0)
Definition: UnitAI.h:141
Definition: boss_malygos.cpp:320
CreatureAI * AI() const
Definition: Creature.h:525
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
Definition: CreatureAI.cpp:42
Definition: boss_malygos.cpp:217
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394
Creature * ToCreature()
Definition: Object.h:194
uint8_t uint8
Definition: Define.h:152
Vehicle * GetVehicleKit() const
Definition: Unit.h:2165