#include <GuildPackets.h>
WorldPackets::Guild::PlayerSaveGuildEmblem::PlayerSaveGuildEmblem |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1368
Implements WorldPackets::Packet.
int32 Error
Definition: GuildPackets.h:1007
WorldPacket _worldPacket
Definition: Packet.h:43
int32_t int32
Definition: g3dmath.h:167
int32 WorldPackets::Guild::PlayerSaveGuildEmblem::Error = 0 |
The documentation for this class was generated from the following files: