#include <TextInput.h>
G3D::TextInput::WrongSymbol::WrongSymbol |
( |
const std::string & |
src, |
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int |
ln, |
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int |
ch, |
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const std::string & |
e, |
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const std::string & |
a |
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) |
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1300 message +=
format(
"Expected symbol '%s', found symbol '%s'.",
1301 e.c_str(), a.c_str());
TokenException(const std::string &src, int ln, int ch)
Definition: TextInput.cpp:1244
std::string __cdecl format(const char *fmt...) G3D_CHECK_PRINTF_ARGS
std::string message
Definition: ParseError.h:44
std::string actual
Definition: TextInput.h:548
std::string expected
Definition: TextInput.h:547
std::string G3D::TextInput::WrongSymbol::actual |
std::string G3D::TextInput::WrongSymbol::expected |
The documentation for this class was generated from the following files: