#include <ChannelPackets.h>
WorldPackets::Channel::LeaveChannel::LeaveChannel |
( |
WorldPacket && |
packet | ) |
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inline |
Definition: Opcodes.h:194
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Channel::LeaveChannel::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
int32 ZoneChannelID
Definition: ChannelPackets.h:201
WorldPacket _worldPacket
Definition: Packet.h:43
std::string ReadString(uint32 length)
Definition: ByteBuffer.h:524
std::string ChannelName
Definition: ChannelPackets.h:202
std::string WorldPackets::Channel::LeaveChannel::ChannelName |
int32 WorldPackets::Channel::LeaveChannel::ZoneChannelID = 0 |
The documentation for this class was generated from the following files: